publishing

we help good games ship.

We put money, structure, and reach behind independent titles we believe in. We do it on revenue share, and we do it without outside investors telling us which games are allowed to exist.

the deal

Most publishing terms are built to move risk onto the developer and profit onto everyone else. Ours are not. You keep your ownership. You keep the larger share. We earn when your game earns, and not before.

pitch us your game

what we look for.

A game that is actually being built, not just described.

A clear reason it should exist, in your words, not a pitch deck's.

A team that will finish it. Small is fine. Slow is fine. Vague is not.

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